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Name your top favourite Mac freeware games!
http://episteme.arstechnica.com/eve/forums?a=tpc&f=8300945231&m=915003434931&r=545001754931#545001754931
From the article: " Name your top favourite Mac freeware games! "
Great debate on current Mac freeware games.
 
EA drops $2 billion bid to acquire Take-Two
http://news.cnet.com/8301-13772_3-10041258-52.html?tag=nl.e703
From the article: " Electronic Arts has abandoned its $2 billion bid to acquire rival game maker Take-Two Interactive Software, ending a seven-month takeover effort that turned hostile before the two companies entered private talks last month. "After careful consideration, including a management presentation and review of other due diligence materials provided by Take-Two Interactive Software, EA has decided not to make a proposal to acquire Take-Two and has terminated discussions with Take-Two," EA said in a statement Sunday. "
Game wars
 
Did 'Spore' copy protections backfire on EA?
http://news.cnet.com/8301-13772_3-10041188-52.html?tag=nl.e703
From the article: " After years of anticipation, the coming-out party for Electronic Arts' new evolution game Spore seems to be getting rained out. Spore was one of the most highly anticipated games in recent years, in part because it's the brainchild of Will Wright who, with The Sims, turned simple tasks like taking virtual trips to the bathroom into the best-selling PC game ever. Fans and EA alike had high hopes for Spore, a similarly quirky game that's based on evolutionary biology and individuals' own creature creations. By most accounts, Spore is a great game. But in the first week since its debut, many of the people perhaps most excited for its release have turned against it. "
Implementing Digital Rights Management may have backfired
 
Behind the prototyping of 'Spore'
http://news.cnet.com/8301-13772_3-10033443-52.html?tag=nl.e703
From the article: " Electronic Arts' much anticipated evolution game, Spore hits store shelves Sunday in North America, and for those that have been on the project since the beginning, it has been a long road from concept to completion. The game's creator, Will Wright, who is famous for previous games like SimCity and The Sims said recently that the game has been seven years in the making, meaning the project was getting under way not long after The Sims launched and became the best-selling PC game of all time. "
Game on!
 
For game consoles, an $8 billion Net target
http://news.cnet.com/8301-13846_3-10033571-62.html?tag=nl.e703
From the article: " Internet-connected game consoles will generate $8 billion in revenue for the Big Three companies through online content and services in 2013, according to a report released Thursday by research firm Parks Associates. Clearly, console games aren't going away in the next five years. And if $8 billion in revenue can be generated just through services, then they are unlikely to go away for a much longer period of time. "
Tha is a lot of money!
 
Phun is a 2D physics sandbox
http://www.phunland.com/wiki/Home
From the article: " Phun is a free game like 2D physics sandbox where you can play with physics like never before. The playful synergy of science and art is novel, and makes Phun as educational as it is entertaining. "
Just run the demo, you'll be hooked!
 
Spell Czech
http://macintoshsolutions.com/docs/spelczech.html
Eye halve a spelling chequer;
It came with my pea sea....